At GaMaYo in Leeds last night, Cletus returned for the first time in almost a decade!
Much has changed in the intervening years. The clay may have dried and started to crumble but some things remain intact and as certain as they ever were. Catching your teammate off guard with a cheeky shotgun blast to the nether regions can draw a smile from the most sullen of faces. A crate eagerly lobbed across the screen striking a glancing blow, an over ambitious dropkick which misses the intended target but strikes happily on your friend's chin - it warmed the hearts of our players on a cold winters night in Leeds.
There were interesting talking points about the production back then too and buckets of love for the clay models and animation - such a shame Anthony Flack couldn't join us from his home in New Zealand!
Showing an unfinished 10-year-old game did come with some concerns. However, we left encouraged as the zany gameplay and Hillbilly characters had lost none of their charm or potency. The spirit of Cletus endures and we continue with renewed vigor that maybe, just maybe he has a place in today's market.
One last thing. A massive thank you to Fee Laming and Jamie Sefton for organising the GaMaYo and Game Republic events and providing us with a screen the size of a skyscraper to demo on. Vital for the well being and sanity of game developers in the region. Next event in May 2019, make sure you’re there :)